1.
Mapping the coordinates of the points and lines
that form the pictures into the appropriate coordinates on the devices or
workstations is known as viewing
transformation.
2.
The right handed Cartesian coordinate system in whose coordinate we describe the
picture is known as world coordinate system.
3.
The coordinate system that corresponds to the
device or workstation where the image is to be displayed is known as physical device coordinate system.
4.
Left hand coordinate system In which the
displayed area of the virtual device corresponds to unit |x| square whose left
hand corner is at the origin of the coordinate system, is known as normalized
device coordinate system.
Codes
A)
I only. B)1
and 2. C) 3 only D) 4
only.
Answer D.
Explanation.
In normalized device coordinate system lower left corner
corresponds to (0,0) and upper right corner corresponds to (1,1).
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